Unity3D

What programming language is used for scripting in Unity?

Answer:

Unity3D primarily uses C# as its scripting language for game development, handling logic, interactions, and assets in both 2D and 3D projects. Previously, JavaScript (UnityScript) was supported but has since been deprecated. C# provides the reliability, performance, and extensive library compatibility required by Unity3D across a range of projects, including complex AR/VR and cross-platform games.

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