Three.js

Three.js vs raw WebGL: which gives more control and performance?

The question is about Three.js .

Answer:
Raw WebGL offers the most control and potentially better performance because you interact directly with the graphics layer without extra abstraction. Three.js simplifies 3D development but adds overhead and restricts access to certain low-level WebGL features. Use raw WebGL for maximum optimisation, but Three.js for faster development and usability.

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